Images · Video · Music · One canvas

Generate it.
Then make it yours.

Halo turns a sentence into an image, a clip, or a track — then hands you a real canvas to edit it on. No exporting to another app, no round trips. One studio, from the first idea to the final file.

No card required. No subscription. Pay only for what you generate.

250

Free tokens on signup — roughly 20 images

4

Generators: image, video, music, sequence

1

Canvas where all of it comes together

$0

Monthly fee — top up only when you want

Examples

Real prompts.
Real output.

Every image below was made in Halo, and every caption is the prompt that made it — typed exactly as you see it, nothing retouched afterwards.

The gap

Two tools. One missing step.

Every creative workflow today splits in half — and you spend your day carrying files across the seam.

Generators stop at the picture

You get a beautiful image and a download button. Want the headline on it, the logo placed, the crop changed? That's somebody else's app.

Editors can't make the picture

Layout tools are happy to arrange assets — as long as you already have them. The blank frame is still your problem to solve.

Halo closes the loop

Describe it, and it lands on the canvas as a live layer. Move it, type over it, draw on it, animate it, score it, export it. The generation and the design happen in the same file — because they're the same job.

Features

Everything you need
to go from blank to finished

A generation engine and a design surface, built as one product instead of two that happen to share a login.

Prompt to image

Describe what you want and pick an aspect ratio. The result arrives on the canvas as an editable layer, not a download in your browser's folder.

Reference-guided results

Point at an image you already made and generate the next one in the same subject or style. Keep a look consistent across a whole set.

A real canvas

Layers, text, shapes, freehand drawing, transform handles, snap and scale. Everything you'd expect from a design tool, wrapped around your generations.

Motion, from a still

Turn a frame into a clip — or set a start frame and an end frame and let the motion fill the gap. Two quality tiers, so quick tests stay cheap.

Music on demand

Describe a mood and a length, get a track. No library licensing, no searching a stock catalogue for something that almost fits.

Sequencer

Lay clips, text cards and a score on a timeline, then render the whole thing to one video. The last mile that usually sends you to an editor.

Projects, saved and re-openable
Explore your own generation library
PNG and animated GIF export
Private by default — per-account isolation
Works on phone, tablet and desktop
Live token meter, always visible
Inside the studio

Three surfaces,
one workspace

Switch between them without leaving the project you're working on.

The canvas is the point

A generation is a starting frame, not a finished piece. In Halo it drops in as a layer you can actually work with.

  • Layer stack — reorder, hide, lock and select just like a design tool.
  • Type and shapes — headlines, captions, badges and blocks over the artwork.
  • Freehand draw — annotate, mask, or sketch straight onto the frame.
  • Fit and export — one click to fit the frame, one to export a clean PNG.

Stills learn to move

Pick a frame you already generated, describe the motion, and get a clip back — then trim it down to the seconds that actually work.

  • Start and end frames — set both ends and let the motion interpolate between them.
  • Two tiers — a fast tier for drafts, a premium tier with higher resolution for the final.
  • Trim scrubber — drag the in and out points and save the trimmed clip as its own asset.
  • GIF export — pull a loop straight out for chat, docs or social.
Generated still: a tropical forest waterfall in morning mist
Start frame
Generated clip · 5s

“camera move closer to whater fall with mist and sun ray gliming of the mist”

00:01.2Trim · 3.4s00:04.6

Cut it together, score it, ship it

The sequencer is where the pieces become a piece — clips in order, text cards between them, and a track underneath.

  • Lanes — video, text and audio on their own tracks, arranged on one timeline.
  • Generated score — describe the music you want and drop it into the audio lane.
  • One render — output the whole sequence as a single finished video.
  • Reusable assets — everything in the timeline stays in your library for the next project.
How it works

Blank canvas to finished file
in three moves

No install, no plugins, no handoff between apps. Open a browser and start.

01

Describe it

Type what you're picturing, choose a shape, and generate. Add a reference image if you want the result to match something you've already made.

02

Work it on the canvas

Position, scale, layer, type over it, draw on it. Generate more pieces into the same file until the composition is right.

03

Export or animate

Take the PNG, or push it further — turn it into a clip, add a score, sequence it, and render the finished video.

Pricing

Pay for what you make.
Nothing else.

No seats, no monthly minimum, no plan to outgrow. Start with free tokens and top up when you want more.

Free Trial
The whole studio, no card required
250tokens free — about 20 images
  • Image generation with references
  • Full canvas editor and PNG export
  • Video, music and the sequencer
  • Unlimited saved projects
  • Email support
Create an account
Most popular
Token Bundles
Top up whenever your balance runs low
From $5per bundle
  • Everything in the free trial
  • No subscription and no seat fees
  • Tokens cover images, video and music
  • Larger bundles cost less per token
  • Live balance in the studio toolbar
Start free
Studio & Teams
For agencies, brands and white-label partners
Customtalk to us about volume
  • Bulk token bundles
  • White-label deployment options
  • Shared brand assets and templates
  • Onboarding and priority support
  • Custom generation limits
Contact sales

Jhome Tokens are prepaid digital service credits used to pay for generation inside Jhome Automation apps. They are not an investment, carry no ownership or profit rights, are non-transferable, and are not redeemable for cash.

Questions

Before you start

What do tokens actually pay for?
Generation. Images are metered by output size, video and music by the second. Editing, saving, exporting and everything else on the canvas is free — you only spend when the AI produces something new. A one-megapixel image runs about 12 tokens, so the 250 free tokens work out to roughly 20 images.
Is there a subscription?
No. There's no monthly fee and no per-seat pricing. You start with free tokens, and if you run out you buy a bundle. If you don't generate anything for a month, you don't pay anything for that month.
Do I need design experience?
No. If you can describe what you want, you can get a result in one step. The canvas is there for when you want more control — layers, type and drawing tools work the way you'd expect from any design app, but nothing forces you to touch them.
Can other people see what I make?
No. Every account is fully isolated: your images, clips, tracks, projects and files are visible only to you, and requests for someone else's assets are rejected. There's no public gallery and nothing is shared unless you export it and share it yourself.
What can I do with the output?
The work you generate in Halo is yours to use — export the PNG, GIF or rendered video and take it wherever you need it. The full detail lives in the Terms of Service.
What do I need to get started?
A browser and an email address. Halo runs on the web — desktop, tablet or phone — with nothing to install. Sign up, confirm your email, and the free tokens are already in your account.

Your next idea is
one sentence away

Start with 250 free tokens. No card, no subscription, no reason not to see what it does.